Daedalian Opus Nintendo Game Boy


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Daedalian Opus is a puzzle game for the Game Boy and was released in June 1990. It was one of the few games produced by the little-known software company Vic Tokai.

The game is essentially a series of 36 jigsaw puzzles with Tetris-like pieces known as pentominos that must be assembled into a specific shape. The puzzles start off with rectangular shapes and simple solutions, but the puzzles quickly grow more complex, with odder shapes like a rocket ship, a gun, and even enlarged versions of some of the pentominoes themselves. Each level is timed, and once the timer is started it cannot be stopped until the level is finished. One starts off the game with only three pentomino pieces, and at the completion of each early level, a new piece is awarded to the player. At the final level, the player is given the 2×2 square O tetromino and must complete an 8×8 square puzzle.

After completing each level, the player was given a password to access that level at a later time. Interestingly, each password was a common English four-letter word, so that by guessing common four-letter words, players could potentially access levels they had not actually reached by playing the game.

Basically, each “level” is a box, or some arrangement of an enclosed space, and you’re given a certain number of pieces. Your goal is to figure out how to arrange all these pieces into this space, so that the entire space is covered and none of the pieces overlap. While this may sound simple at first, some of the stages can get very difficult. The stage layouts can range from simple boxes, to complex maze-like arrangements. The pieces can be rotated, as well as flipped to the other side.

Game only.